Lead Quest Designer
Opportunity Education is developing an innovative high school curriculum that will serve as the basis for the development of student-centric high schools. This curriculum places a premium on relevance and engagement and seeks to develop students who achieve the vision laid out in our whitepaper: The Well Educated Individual and the Foundations of Next Generation Learning. The Lead Quest Designer (LQD) is responsible for developing units of problem-based/inquiry-based learning that we call “quests” and for coordinating the efforts of other quest designers.
Full-time benefits eligible positions and part-time consulting position are available.
- Manage Quest Design: Working under a senior curriculum developer and the Director of Learning Design, manage a team of quest designers to conceive and design quests that meet the curriculum specifications of the framework and NGL design principles. This may be done either through leading a group of quest designers or as a show runner (in which case the responsibilities would include ensuring coherence of the curriculum across the quests and between quests in different subject areas and developing longer narrative arcs that underscore the broader objectives of the curriculum).
- Quest Review: If serving as show runner, review quest proposals. To extent possible given quest production responsibilities, review and provide feedback on peers’ drafts of quests to ensure adherence to the curriculum framework and NGL design principles, and for soundness of the treatment of subject-area material.
- Communication: The LQD will communicate with OE colleagues and quest designers in regular group and individual meetings.
- Project Management: Coordinate the work of a team of quest designers in a given subject area. This includes leading weekly quest designer meetings, assigning and reviewing draft quests, and coordinating work with the Project Manager.
The OE Next Generation Learning team is distributed across various US locations. To work effectively, lead quest designers should display the following characteristics:
- An appreciation for the NGL design principles and broader curricular objectives and a willingness to employ non-traditional instructional methods in realizing these objectives.
- Intense curiosity about creating relevant and engaging active learning experiences for high school students.
- High standard of quality and ability to evaluate his or her own work, and the work of others, critically.
- Willingness to collaborate with interdisciplinary teams.
- Eagerness to share and develop new ideas.
- Commitment to timeliness and deadlines established by the organization.
- Advanced degree or equivalent coursework/experience in a discipline relevant to the area of instruction.
- 3+ years of teaching experience, preferably involving secondary-school students.
- Experience designing curriculum and familiarity with high-school curriculum and pedagogy.
- An appreciation for the importance of well-crafted curriculum as a backbone for innovative instruction.
- Excellent research and writing skills.
- Supervisory or project management experience.
The Lead Quest Designer reports either to a Senior Curriculum Developer and Designer or to the Director of Learning Design.
How to Apply
Please send your resume to firstname.lastname@example.org